Wes_Kandel_Red_One_Camera_Photorealistic_Illustration.jpg
This is an illustration I put together for my advanced computer graphics course at Full Sail University. It was done entirely in Adobe Illustrator CS3 with a (low res) photo and sketch for reference. From start to finish it took a little under one week to complete. Below is a breakdown of the process I used to create this image. From left to right it fades from my original sketch to a wireframe view of the Illustrator paths and then finally the finished version. I hope you like it and stay tuned for a print ad using this illustration.
Wes_Kandel_Red_One_Camera_4K_Process.jpg

3 Comments

  1. um plastic doesnt shine like ..unless its really really cheap…you need to add some texture to it

    sorry i’m a shading nazi in 3d stuff but this is Adobe IL silly want to be program

  2. and now I found your blog! Your camera looks awesome how you have it fading from your sketch to the wire-frame to the finished object. Very cool.

  3. Great job! The shine is subjective. It really depends on how an object is lighted. For print purposes this is fine. If used in a brochure or on a product sheet the printing process would blend the appearance enough to make it better. This is also a matter of the right tool for the job. If the purpose was for multimedia or interactive, a different program may have been more useful. But for print AI is the way to go.


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